

If a player attacks a turret, other turrets will begin to attack it.

If the Deerclops cycles between them rather than focusing on one, it is possible that none will be destroyed. Three Houndius Shootius can kill a Deerclops or a Moose/Goose with minimal help from the player.Each turret will drain 6.25 per minute when the Character is close to them.ĭue to the fact that the Ancient Guardian does not respawn, only 3 Houndius Shootius can be crafted without going through a Teleportato. Its crafting materials cannot be recovered using a Hammer or Deconstruction Staff so it can only be "killed" in battle. When damaged, it will regenerate 12 Health per second and can also be repaired using non-edible healing Items. It has 1,000 Health and its projectile deals 65 damage per hit. The Houndius Shootius briefly emits some light when charging a shot. It will automatically attack Mobs targeting the Character or any Mob that the player attempts to attack, except for Shadow Creatures. Once placed, the Houndius Shootius becomes a permanent Structure that will act much like an immobile Mob. Like all items from the Ancient Tab, Houndius Shootius cannot be prototyped and Characters always need to be near an Ancient Pseudoscience Station to craft them again. It requires 1 Guardian's Horn, 1 Deerclops Eyeball, and 5 Thulecite to craft, and can only be crafted near an Ancient Pseudoscience Station. Houndius Shootius is a craftable Item found in the Ancient Tab.
